Blender - Year Two

Last year was spent learning the basics of Blender and how to make photorealistic renders. This year was spent trying to bend EEVEE and the compositor to make stylized renders.

Invisible Man🔗

Created a small animation from a still image and a single rendered frame of the monster to learn more about compositing.

Hacking Device (EEVEE)🔗

I recreated my Hacking Device in EEVEE but still used Malt for the line art.

3d render of hacking device

Cutaway Attempts🔗

I was struggling to get my NPR shaders from the Hacking Device render to work well on interior scenes. These were my attempts at doing cutaways as an alternative method to render interiors. I really liked how they turned out, and I want to revisit these again.

Cutaway of hab from The Martian
Cutaway of canister full of green goo

Chroma Corp🔗

These were inspired by some of the Chroma Corps prompts. The harvesting machine is unfinished, but I like how the shaders turned out.

3d render of tree roots growing around a green nebula
3d render of a harvesting machine harvesting crystals

Milling Machine🔗

This is the Milling Machine I modeled last year combined with the NPR shaders from the Hacking Device into a full animation.
Breakdown post

NPR Shader Tests🔗

These are shader tests with the NPR shaders I refined when making the milling machine render. I really wanted to see how they worked for materials with normals, interiors, and area lights. As part of these, I modified Malt into my own line art addon Cider.

Helmet is from BigMediumSmall's AstroNova
Hallway and glasses are from Blenderkit

3d render of space helmet
3d render of a school hallway
3d render of glasses in a case

Holiday Penguin🔗

This was created in the "1 hour challenge" in the Ctrl+Art+Del Discord.

3d render of a penguin christmas decoration

Giant Hand🔗

Blockout I started for a large-scale environment.

3d blockout for large mech hand in a desert

Space Shop🔗

More progress on my machine shop render with my NPR shaders and line art.

3d render of a machine shop in space

Ink Sketching (Not-Blender)🔗

Since I started learning art by trying to draw, I decided to try again by taking an Ink Sketching course. (I am only partway through the course)

collage of ink sketches, a skull, a barn, three mountains, a windmill

Next Year🔗

Next year will be spent finishing existing projects and learning more about sketching so I can try out ideas before going into Blender.

If you liked this, you can find more of my art at gamingrobot.art